Some of my latest work is up and running now: Two websites I designed (not coded).
Lech Solar

and
{ web++ }

Some of my latest work is up and running now: Two websites I designed (not coded).

and


This is how you target the iPhone 4 with specific CSS:
<link rel="stylesheet" media="only screen and (-webkit-min-device-pixel-ratio: 2)" type="text/css" href="../iphone4.css" />
The reason is, that because every pixel is half the visual size, you may have to double the values of many CSS properties. For example text-shadow: 0 1px 0 #fff; which is like a half visual pixel on the iPhone 4. So to make a one-pixel line (better: looks like a one-pixel line) you have to write 2px. This preserves the visual size and adds a very smooth appearance – like we expect it from a Retina display. It also makes huge improvements for layouts on the iPhone 4 possible.
How target the iPad? Read heeere.

As you may have heard, I have one Dribbble invite left.
Dribbble is a closed community of graphic and interface designers who share their work and give feedback on other designer’s work. It’s a little like Twitter for design.
Dribbble asks you “What are you working on?” and you can publish sneak peeks and shots of your work with 120,000 pixels or less. All you have to to is make a screenshot up to 400×300 pixels, upload it on Dribbble and you and others can comment, like, rebound and tag this and other beautiful shots. You can follow other designers like you do on Twitter, so you never lose a shot you like.
Dribbble wants to be very high quality with designers and the work. This is why only members can draft other people.
Well known designers like Shaun Inman, Mike Rundle, Tim Van Damme, Meagan Fisher, Veerle Pieters and many more are on Dribbble.

It’s easy. Send an E-Mail with the following information to this address: contact@thomasmaier.me.
I will keep your data private. I don’t like spam either.
I need this information to estimate you because I want to keep Dribbble clean from lolcats (they are funny, but not supposed to be on Dribbble) and so do the people behind Dribbble. And they would know who to blame.
I will send the winner and invite within about a week or so (depends on the participation). If there is nobody worth inviting, the invite will remain ungiven, but I am totally sure this is not going to happen.
The competition is closed.